GLSLtryout is the main program of a jogl/GLSL image convolve example, adapted from various code on the web: - redbook checkers program (gl texture mapping) - jglmark (jogl/glsl interface) - http://www.ozone3d.net/tutorials/image_filtering.php (glsl convolve) you will need to rewrite the image loading code (routine tobyte3) and use a square power-of-2 texture image.